Needed to use old consumable - Potion of unbridled fury + drums and save all orbs for P2 Comment by justintalon22 on T18:50:01-06:00 You don't need the old gear it just makes it a lot easier, I did it in my normal SoD gear with blood splattered scale + cheat death trinket to tank 4/5th annihilate, but yeah it was a struggle to hit the dps check. People also neglect that they can buy a full set of 200 iL perfectly stated gear off the AH. Watch sanghelio's video, he did it in mostly current raid gear too. I didn't even use unbridled and did the bear challenge. Which are minor but obviously still better. All I used was prydaz leggo with hidden satyr and arcano crystal I had lying in my bank. There are plenty of players who didn't farm anything, myself included. Just when I thought they can't be any more out of touch. So no tuning or nerfs? Well done /s Comment by sabocan on T18:43:50-06:00 Took them til today though to fix the Soul Trap exploit that basically trivialised P1 and made this change as well. the nethers were already the easy part Comment by Crusherix on T18:38:46-06:00Īs a guardian druid i'll have even more fun getting cancer from trying to keep Velen alive. This change only makes it more annoying for guardian druid. However it seems like they fixed almost all cheesy trinkets. I agree that blizz should have looked into scaling of gear and gave everyone the same template of stats so everyon would have the same challenge. Meeting the DPS check while having X more variables to consider with the now even more erratic behaviour of Horrors is not a nerf. Why in the world would they stop them in place while casting. I’d rather they not move while actually channeling. The Druid change makes the tower more difficult on P2 and has no sense. I don't really comprehend either why the BDK challenge has more HP than any other tank, when it's currently the less hitting tank of them all and, while this is not a problem on P1, P2 can't take too long or you will definitely wipe. The blood DK change is a welcome one, it was by far the hardest challenge cause you were forced to run bonestorm and save blood boils to kill one every two set of adds, and forced to take one orb on the second wave. Seems like the person who made the druid "hotfix" has never played the challenge in Shadowlands. If we take out the exploits and cheeses (that were already fixed), the "plenty of people" gets really lower.īasically people who farmed bizzare old gear to exploit the crazy scale ended up finishing it. The rewards are just cosmetic so I don't see why blizz should change it to antorus difficulty of mage tower, which was basicly a freebie. Feels sad that so many people complain that the challenges are way too hard and impossible, even when you see plenty of people have already done it. Let's hope these are the only changes that happen to the mage tower tuning.
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